F2L 25
Edge in the slot, corner on top
F2L 25 is a F2L case on the 3x3 (Edge in the slot, corner on top, medium). Algorithm: R U R' U2 R U R'. Below are 2 variants with a 3D animation and a scramble to practise.
My status:don’t know
How the status is counted
Training counts the status. A case added to training gets “learning”, and “known” after 5× “correct” in a row with the timer and without hints, when the average time is within the category threshold (Settings). 2× “wrong” in the last 3 attempts or much slower times drop it back to “learning”. Daily tasks don’t change the status.
How to recognize
The edge is in the slot in the middle layer and its corner is on top.
Algorithms
Tap a variant to see it in 3D.
- Main variant
Scramble
From a solved cube: yellow on top, green in front.
Generating a scramble…